Need a discord page, also love the game. Keep up the good work!
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Thanks! I could make a discord server, but I don't know if it's necessary - there isn't that much feedback and I answer every question in the comments.
butwhe i load the game the money doesn't go up. why?
ah ok i see it should be alot more than 20
Why can't I ever finish the game?
every time i tryi am at -3.000,000
howcan i avoid this?
Is 1979 the last year with research?
When I load a game the money does not go up.
It's a known bug, If you're loading a save where a CPU is selling there are minor problems with the game's logic. Unfortunately I can't do anything about it, as this problem is mostly caused by Construct 2's poor save/load support.
Please don't stop updating this game.it is very VERY addicting and fun.
tfw I'm still not popular, great game though played to the 2000's
Thank you! it was a nice game, I can make profit until my last research now :)
looking forward how it will develop :)
I experienced 83's big crash the hard way x,D
...Got like $6,000,000 of debt!
Very good game, i hope you will
continue the developement
i completed the game, and now its just boring. when will it be updated?
Hey friend, how do I get out of my current save? I would love to start another game but I do not think any button. ;)
The only option right now is to go into options and delete all save data. Click the menu button in bottom-left corner, then click the last icon and then click delete all save data.
So ... I just tried that I tried 5 times only this did not work, I already tried to uninstall and install the game again, but it did not work ...
Yeah it works differently on the stand-alone version, that method only works in browser :/ Today is the last day I'm home so I'll try patching this up.
Thanks for your support, and I love your game and I hope for more.
small glitch: money count will freeze and only update when I make a purchase (in 1981 if that helps)
Maybe there is just no cash flow and your money count doesn't change? Could you describe what were you doing at that time
I was selling and making CPUs and my money only went up (300k to 1 mil while my cpu is still selling) when i bought something
Oh. That happens when you load from a slot where a CPU was selling. I was looking for 2 hours for the cause, but could not find anything. It might be just because of the poor save system Construct 2 offers. Your money goes to normal when you take your cpu off market or it stops selling.
I dont seem to be able to unlock any more research when i get to 1982, i jusst have to keep releasing the same cpu again and again
There is no more research at that point, the game is in early stages, far from finished and it doesn't have lots of content yet.
Plz fix the losing money every time a sale is made around the mid 1980's eventually. it happened to me in 1987 even though the rating was 100/100.
You're probably just setting your CPU's price too low. Always set it at least ~20$ higher than unit cost, maybe even more further into the game.
Great job Haxor! I love this game and I can see improvements that could potentially occur. For example, new hardware types. I can't wait to see what you have in store next update!
Thanks for the kind words!
Unfortunately, I won't be able to work too much, beacuse I'm going on holiday and when I come back it's almost time for my next school year :/
There's this bug where no matter you price the cpu you cant make money everytime somone buy a cpu you lose money
Uh.. never happens to me. What prices are you setting, and what's your CPU's unit cost?
the cpu price is 52ish dollars and the i price it around 60ish dollars
(i tried it on the web version and it worked but when i use the download version it still broken)
One hour later and i got to much money! Very good and fun game! keep it up!
Nice so far!! I would like to be able to see multiple products selling at the same time, and also a general sense of when the product will stop selling
You will be able to sell multiple products, but not of the same type (ex. 2 CPU's at once). At least that's what's planned. I'm also planning on revamping the way you distribute everything, so that might change.
As for the selling time: I have redone the formula completely; I will probably post it on the wiki after 0.2.1 is published. The current one is pretty much entirely based on the rating you see in the review and the max. (with 100/100) is ~284 days.
I think you need more staff for this game cuz this game have so much potential :)
And Pls Be active with this game this will be excelent if you take this opportunity to make better this game.
I will! At least until my summer holidays end... I don't think I will be able to work much on the game when my school year starts.
I don't want any more people, except me and my friend who does mostly art, at least for now I want to keep it small.
I do a part of the game. And I had idea for add new content, I suggest to add like different building to buy, each building have different attract and different size. Also, maybe add a worker mechanics for reduce time of conception of hardware.
That all for my proposition
Thanks for the feedback! That is planned, but I don't know when it'll be added yet.
so think i found a bug i made a cpu but when it started selling it was getting negative money and i went from 4 grand to -400grand in like 2 days
You probably set its price too low. Always set your hardware's price at least 15$ higher than its unit cost.
Hey hexor I've been playing your game for a couple of days now, and now I wish to give you some awesome ideas if you didn't think of them already.
One idea I had was have [in certain years] store open and also to have online stores appear to sell your hardware. Some the names could be Great Buy, Amezin, and Freshegg. and also the stores would and could go out of business depending on the year.
And the other idea I had for the game is for you to sell keyboards and mouses. that's self-explanatory.
Hope you liked these ideas and hope a new update comes out real soon. I will also continue to give you ideas as they come to me! :)
Thanks! Keyboards, mouses and other peripherals are planned. As for online distribution: I want to redo the way your hardware is distributed and this fits it well. That's for later though
You can continue to provide ideas, every single one is welcomed!
Can you make some sort of modding system? So its possible that if you cant make updates anymore, it can live through modders. Modders can make use of xml files to make modding easier. I personally want to add more research material and parts like GPUs, CPUs and motherboards!
Hi! That is a nice idea, unfortunately the engine I'm using would make an eventual mod support hard to implement and with very limited functionality.
What years or time are the reasearches availavble
Here's a list of all researches in 0.2 (which isn't the current version so there are some researches that aren't available in the game yet!)
Ive done some searching and seen how you are on the greenheart forums. So gonna be blunt here, what are the chances of there being an update by Q4 of this year
Yeah, that's true, GDT was an inspiration mainly for the visuals.
As for the update.. I've started working again yesterday, so there SHOULD be an update before the end of the year, it's just the matter of what the update will deliver. If I keep this tempo up, 0.2 might be out this week, but it won't be a major update.
This game is awesome! it reminds me of game dev tycoon and i hope it gets developed into a full possible steam game
when is the last year you can research stuff
Is there a devlog or anything? Or an ETA for the next update?
Nope, nothing of sorts :/ No big progress on the game
What's the maximum level you can get?
Right now I don't think there's a cap to it, but even if you could get to a level higher than 3 it doesn't change anything. Higher level means a bit shorter development time, but I need to buff the effect a little
I see a glitch where if you devolop a cpu thats bad and lose profit on it and while doing so you build a cpu thats great and expensive the bad cpu will start making alot more money then it should be
Good game! Can't wait to see further updates!
how close are yoy to the next update?
I don't have my pc atm, I don't know when I will get it back. I have my last exams in a bit over a month so I should have plenty of time afterward.
I'm pretty close, but the things that I still have to do are the worst to work on - they'll take the longest.
- nice game
- nice graphics
- idk how Haxor make it using HTML language
you must play it / download it guys
I just dumb some ideas for you
- let the player decide when he wants to stop selling a hardware (the hardware stop selling before new research was avaiable, so i either wait for new research or produce the same hardware again)
- when you implement other hardware: get experience for the different hardwaretypes, which reduce development cost/time (specialisation for a hardwaretype)
- a small notification when new research is avaiable
- different develeopment areas(size and price -> faster development, more staff)
- staff system (research, production, PR)
- a small notification during alpha when there is now further research
- endless research (especially clock speed and core)
- new core production(automaticly put in the best clock speed
some more things
- more stats
- in the history screen: planning cost, total income, selling price, sell period, cores, socket, clock speed,... of the hardware
- in the mainview a graph of the selling period of a hardware: how it changes over time to see if the market for that hardware is going down (usefull when you can decide for yourself when you want do stop selling it)
a yes, i found a bug. i was playing on very hard. i released a cpu and researched the cheaper production. after that i wanted to make a new cpu but had not enough money, so i hit cancel, after that my current selling cpu didn't make anymore profit instead my money went rapidly down in the negative numbers.
Half of the ideas are already implemented in a very basic form to be further expanded on in later updates. The other half that isn't sounds like it's not necessary to have, but would improve the game experience. Thanks for the ideas and the bug report!
It's a very addictive game, but there aren't anything beyond 1980.
Any news about 0.2?
It's mostly done, but the stuff that needs work really takes a lot of time for me. And the next couple of weeks I'll be especially busy with school, so no progress then. 0.2 should add more content to the game so there's something to do in the later years.
Good concept, but the downtime between available researches is high. Maybe some more options to make different CPU's like instruction sets? I will play through it some more, but for now the winning formula seems to be easy. Just make the best thing you can, and release it, make it again and again untill a new research is available.
There is a writing fail in the window for when you release a new DIP processor. It say's DPI. I hope this game turns out well :) I am looking forward to it!
I have ran the game for almost 10 years without an research available. I would love to see an update to the game :) You are certainly hitting some good notes with it! Keep it up!